Robert and Shana ParkeHarrison will be exhibiting "The Architect's Brother" at the Johnson Museum here at Cornell March 25–June 11. (They will be giving a talk on the 30th at 5:15). One of the interesting things about their work is that the inclination is to assume it is a digital process in some way, but it's not. In fact, they work entirely manually with photogravure, collage with paper negatives, and printing by hand.
I've no interest, personally, in becoming intimate with chemicals in a photolab. The effect is of course entirely distinguished: wonderful resolution and depth, a luminosity that (probably) can't be replicated digitally. But it's not something I am motivated to sacrifice the time, money, and health to achieve.
But ever since seeing their work I've imagined playing with their themes and aesthetic on my own, digitally. Because I can. Digital technology enables me to run out and experiment with several hundred shots in an afternoon, out of which I may only keep a couple. In photoshop I can adjust hue and saturation and contrast, collage, smudge, blur, smear, change the point of focus, enlarge, shrink, reformat and post to the web within an hour.
I'd like to play with this soon if I get a chance. I want to take some images in the blustery barren winter landscape, and I have a willing model right now - a fellow who collects vintage clothing and has a wonderful pinstripe suit and fedora.
The story I am thinking of setting up is the return of a local man to his small rural, still agricultural, town after his adventures in the Big City. I like the idea of the theme "developing" - I will not be developing the "film" but a story of a person developing personally. I'd like to use photoshop to set up some surreal montages- a waterfall pouring out of his chest, crows perched on his hat and shoulders, cows or sheep that replicate in varying opacity into the horizon - a ghost train of animal production, a techno-utopia glimpsed through the cracks in the siding of a dilapidated barn. I like the idea of the man returning to the town feeling out of place / stuck in time while the town has changed/moved forward in time... so that, rather than "future" being represented by the City - as it is often - the traveler instead represents a kind of time traveler not moving linearly but fluidly between eras and also in and around a kind of aesthetic diaspora with a kind of longing for things he didn't experience. The idea that "I'm from another era but I would never want to live in other than this one".
Sorry, it's really hard not to speak Art & Architectur-ese when you've been reading hundreds of pages of criticism. Know that it's all to a degree tongue in cheek.
Tongue in Cheek would be a good name for a blog.